''Welcome to WITNESS.''

What is this game?
An interactive novel which throws you into the world of witness protection. You play as a 26 year old female from Washington D.C. who's seen things that now put her life at risk. You now have no other choice than to abandon the life you've known and start from the ground up in an unfamiliar place.

You are assigned a U.S. Marshall to protect you and, in the event that your cover is blown, relocate you to a safer place. Become enemies, friends, or something more; the choice is yours.

---This is a demo of a game I once planned to publish, but after an unfortunate computer reset, I lost the WIP Twine  file. I apologize to anyone who was looking forward to the full release of this game, but I will not continue it. Feel free to still play the demo though, if you'd like.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(6 total ratings)
AuthorHeyItsDoe
GenreInteractive Fiction
TagsCrime, Dating Sim, Female Protagonist, Multiple Endings, Narrative, relationship, Romance, Story Rich, Twine
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen

Comments

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(+2)

I'm sad, but thanks for letting us know! (I hope you change your mind someday, because I really liked this demo.)

(+2)

Welp, that's shitty. But for some reason, I was expecting this since this happens a lot. 

(+3)

Noooo, I'm so sad there isn't more to read through! I've been writing novels about witness protection kind of stories and this- this could be a whole BOOK if you wrote it out! You'd get a lot of money if you got it published!

(+3)

I really like this story/concept! I see it's been over a year since you updated it. Just curious, are you planning on continuing this? It has so much promise!

(+3)

My. God. This Twine story surpassed my expectations ten-fold. 

I do have a few suggestions though:

  •  A correct way of identifying the suspect to get a "good" ending. 
  • When players customise their name, provide a list of character names used in your story so that players don't bump into someone with the same name.
  • Include a points system to keep track of the case progress (selecting correct answers gets the "good" ending in helping the case get solved) 
  • A points system for relationships with people (saying certain things increase other people's interest in you romantic/friendship/rivals/neutral)
    • Also maybe make this story focus on the actual case rather than the romance. Some of your players may be Ace or just not that fascinated by romance, so if there's an option to be "really close friends" or "really close lovers", that'd be great.
    • This could also branch out more that depending on player status with the other characters, you can unlock or do certain things to help the case.
  • If auto-save is possible, that'd be useful too.
  • Depending if you want your players to be able to change their choices or not, create a chapters system so that players can restart at a certain point. 


I know this is only a demo so there aren't many choices yet, but I do see this story working out pretty well when it is completed. Your writing and storytelling is wonderful and I can't wait to read more! Hopefully you do continue writing because I'm not sure if WITNESS is on hiatus or cancelled. 

(1 edit)

I love it so far!  It's very well written, and I'm excited to see where you take us.  

Edit: Levi is best boi.  

Lol, I'm glad you're liking it! :D